With the development of 5G, Virtual Reality (VR) will be widely used in gaming, education, live-streaming, and many other entertainment industries. The global VR market was valued at USD 17.25 billion in 2020 and is expected to reach USD 184.66 billion by 2026, according to a report published by Mordor Intelligence. 
In many respects, VR is a greenfield opportunity, which will bring many new market entrants into the fray as application and content providers aggressively compete to establish a loyal user base. However, there are still challenges within the industry and lots of problems to fix, for example, the enhancement of VR helmets and the user experience of the video content.
Compared to the VR helmets, the user experience would be much easier to be improved in the short-term by upscaling SD to HD and HD to 4K/8K, thanks to the UHD solutions. Notably, the global UHD TV market revenue was 160 billion USD in 2019, and will reach 424 billion USD in 2025, which indicates that the UHD solutions are becoming a trend in the next few years, said the Global “UHD TV Market" Forecast 2021-2025 report. 
The UHD solutions can help improve your VR user experience mainly in two ways:
First, it will enhance the video quality by denoising. UHD solutions will not only help remove noise and grain while recovering real detail in your videos but also minimize flickering and other temporal artifacts caused by frame-by-frame denoising approaches.
Second, you will be able to see more details with UHD solutions. Restoration is one of the core functionalities of UHD solutions, which will restore realistic details and remove compression artifacts from old or degraded sources.
While many apps and services within the VR universe are still very network constrained, convergence is on the horizon through 5G and Mobile Edge Computing (MEC) untethering.